YOUR PAPERBACK ARCHIVE

Reader beware, you're in for a scare!

Track the exact edition, printing, and condition of every copy—not just the story title.

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MASTER CATALOG

240 editions

Original Goosebumps#1

Welcome to Dead House

July 1992 · Paperback

Amanda and Josh move with their parents to the shadowy town of Dark Falls, where their strangely pale new neighbors seem far too interested in keeping the family around forever.

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Original Goosebumps#2

Stay Out of the Basement

July 1992 · Paperback

Margaret and Casey become alarmed when their botanist father locks himself in the basement and begins behaving less like a parent—and more like one of his experiments.

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Original Goosebumps#3

Monster Blood

September 1992 · Paperback

While staying with his unusual great-aunt, Evan buys a can of green slime that keeps growing, swallowing everything nearby, and revealing a dangerous appetite of its own.

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Original Goosebumps#4

Say Cheese and Die!

November 1992 · Paperback

Greg finds an old camera whose photographs appear to predict terrible accidents, but getting rid of it proves much harder than taking one last picture.

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Original Goosebumps#5

The Curse of the Mummy's Tomb

January 1993 · Paperback

Lost inside an Egyptian pyramid, Gabe must decide whether an ancient mummy's curse is only a legend before the tomb seals him in for good.

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Original Goosebumps#6

Let's Get Invisible!

March 1993 · Paperback

Max and his friends discover a mirror that can make them invisible, but every turn beneath its strange light makes returning to normal less certain.

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Original Goosebumps#7

Night of the Living Dummy

May 1993 · Paperback

Twin sisters Lindy and Kris turn a ventriloquist dummy into the center of their rivalry, until cruel pranks suggest the wooden performer may have a will of its own.

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Original Goosebumps#8

The Girl Who Cried Monster

May 1993 · Paperback

Lucy loves frightening people with monster stories, then spots a real creature and discovers that a reputation for lying makes the truth very hard to sell.

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Original Goosebumps#9

Welcome to Camp Nightmare

July 1993 · Paperback

Billy arrives at a summer camp with dangerous activities, missing campers, and counselors who refuse to explain anything—especially what waits beyond the forbidden bunk.

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Original Goosebumps#10

The Ghost Next Door

August 1993 · Paperback

Hannah befriends the mysterious boy next door while trying to understand why her family feels distant and why a dark figure seems to follow her everywhere.

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Original Goosebumps#11

The Haunted Mask

September 1993 · Paperback

Carly Beth chooses a terrifying Halloween mask to stop being teased, only to discover that the face is changing her—and may never come off.

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Original Goosebumps#12

Be Careful What You Wish For...

October 1993 · Paperback

After helping a strange woman, bullied Samantha receives three wishes and learns that every attempt to improve her life can twist into something much worse.

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Original Goosebumps#13

Piano Lessons Can Be Murder

November 1993 · Paperback

Jerry's new house comes with an old piano, a ghostly tune, and lessons at a school where the teacher has a disturbing interest in talented hands.

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Original Goosebumps#14

The Werewolf of Fever Swamp

December 1993 · Paperback

Grady's family moves beside a Florida swamp just as animals begin turning up dead, leaving him to wonder whether the culprit is a stray dog or something human by day.

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Original Goosebumps#15

You Can't Scare Me!

January 1994 · Paperback

Eddie and his friends plan to frighten a fearless classmate with the legend of the Mud Monsters, then discover the swamp story may be more than a prank.

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Original Goosebumps#16

One Day at HorrorLand

February 1994 · Paperback

The Morris family takes a wrong turn into a monster-run theme park where the rides are genuinely dangerous and leaving is not part of the day's entertainment.

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Original Goosebumps#17

Why I'm Afraid of Bees

March 1994 · Paperback

Gary tries an experimental body-swap service to escape his unhappy life, but a mistake leaves his mind trapped inside a bee while someone else keeps his body.

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Original Goosebumps#18

Monster Blood II

April 1994 · Paperback

Evan brings his Monster Blood problem to school, where a tiny sample and an unfortunate hamster prove that the green substance is still hungry and still growing.

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Original Goosebumps#19

Deep Trouble

May 1994 · Paperback

Billy and Sheena's visit with their marine-biologist uncle becomes a desperate ocean rescue after Billy discovers a mermaid targeted by ruthless treasure hunters.

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Original Goosebumps#20

The Scarecrow Walks at Midnight

June 1994 · Paperback

Jodie returns to her grandparents' farm and finds the fields filled with new scarecrows—figures that appear to change position whenever nobody is watching.

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Original Goosebumps#21

Go Eat Worms!

July 1994 · Paperback

Todd's obsession with worms turns against him after one prank too many, and the creatures in his collection begin showing signs that they are organizing.

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Original Goosebumps#22

Ghost Beach

August 1994 · Paperback

Siblings Jerry and Terri meet distant cousins near a seaside cave and must determine whether the cave's old ghost story points to the living or the dead.

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Original Goosebumps#23

Return of the Mummy

September 1994 · Paperback

Gabe rejoins his archaeologist uncle in Egypt, where a royal tomb and an ancient summoning ritual awaken a mummy with unfinished business.

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Original Goosebumps#24

Phantom of the Auditorium

October 1994 · Paperback

Brooke wins the lead in a supposedly cursed school play, then a masked figure begins sabotaging rehearsals in ways that mirror the production's frightening legend.

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Original Goosebumps#25

Attack of the Mutant

November 1994 · Paperback

Comic-book fan Skipper enters a building that should exist only in his favorite series and finds himself caught between a superhero and a villain who can become anything.

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Original Goosebumps#26

My Hairiest Adventure

December 1994 · Paperback

After finding an old bottle of tanning lotion, Larry grows thick hair all over his body while the neighborhood dogs begin disappearing for a startling reason.

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Original Goosebumps#27

A Night in Terror Tower

January 1995 · Paperback

Sue and Eddie lose their tour group inside a London prison tower, where a hooded executioner pursues them and their own memories begin to disappear.

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Original Goosebumps#28

The Cuckoo Clock of Doom

February 1995 · Paperback

Michael tampers with his father's antique clock to frame his little sister, but its backward-spinning years begin erasing pieces of his life instead.

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Original Goosebumps#29

Monster Blood III

March 1995 · Paperback

Evan accidentally swallows Monster Blood and grows to giant size, turning an ordinary day into a race to shrink before the change becomes permanent.

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Original Goosebumps#30

It Came from Beneath the Sink!

April 1995 · Paperback

Kat finds a strange sponge beneath the kitchen sink and realizes that the harmless-looking object feeds on bad luck—and refuses to be thrown away.

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Original Goosebumps#31

Night of the Living Dummy II

May 1995 · Paperback

Amy receives Slappy as a replacement ventriloquist dummy, and his nasty jokes soon become cruel attacks that no one believes she did not commit.

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Original Goosebumps#32

The Barking Ghost

June 1995 · Paperback

Cooper's fear of dogs becomes much worse when ghostly hounds in the woods pull him into a supernatural struggle over his own body.

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Original Goosebumps#33

The Horror at Camp Jellyjam

July 1995 · Paperback

Wendy and Elliot wind up at a sports camp obsessed with winning, where the cheerful counselors are hiding the revolting creature that all those trophies serve.

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Original Goosebumps#34

Revenge of the Lawn Gnomes

August 1995 · Paperback

Joe's father decorates the yard with two ugly lawn gnomes, and nightly destruction soon suggests the ornaments are moving whenever the family sleeps.

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Original Goosebumps#35

A Shocker on Shock Street

September 1995 · Paperback

Erin and Marty test a new monster-filled theme-park ride, but the attractions leave the tracks and make it impossible to tell where the simulation ends.

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Original Goosebumps#36

The Haunted Mask II

October 1995 · Paperback

Steve borrows an old-man mask for Halloween and feels his body aging with it, while the mask's former owner searches for another face to wear.

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Original Goosebumps#37

The Headless Ghost

November 1995 · Paperback

Two young ghost-story fans explore a famously haunted house to find its headless spirit, only to encounter another ghost with a far more personal request.

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Original Goosebumps#38

The Abominable Snowman of Pasadena

December 1995 · Paperback

Jordan and Nicole join their father on a Himalayan expedition, bring home a frozen discovery, and learn that California sunshine cannot tame it.

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Original Goosebumps#39

How I Got My Shrunken Head

January 1996 · Paperback

Mark travels to a jungle island in search of his missing aunt and receives a shrunken head whose strange powers may be his only protection.

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Original Goosebumps#40

Night of the Living Dummy III

February 1996 · Paperback

Trina's attic is packed with her father's old ventriloquist dummies, and a visiting cousin's pranks make it difficult to tell which wooden troublemaker has awakened.

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Original Goosebumps#41

Bad Hare Day

March 1996 · Paperback

Aspiring magician Tim sneaks backstage to meet his idol, then a stolen trick turns him into part of an act with a dangerously permanent transformation.

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Original Goosebumps#42

Egg Monsters from Mars

April 1996 · Paperback

Dana's egg hunt uncovers a pulsing object that hatches into an impossible creature, attracting a scientist more frightening than the specimen itself.

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Original Goosebumps#43

The Beast from the East

May 1996 · Paperback

Ginger and her younger brothers become lost in the woods and are forced into a bizarre game of tag played by furry creatures with deadly rules.

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Original Goosebumps#44

Say Cheese and Die—Again!

June 1996 · Paperback

Greg tries to prove the evil camera exists, but a new photograph changes his body and sends him searching for the camera before the image becomes reality.

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Original Goosebumps#45

Ghost Camp

July 1996 · Paperback

Harry and Alex arrive at a quiet camp where the other children act strangely, tell impossible stories, and need the brothers for more than friendship.

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Original Goosebumps#46

How to Kill a Monster

August 1996 · Paperback

Gretchen and Clark are left at their grandparents' swamp house with a locked room, a missing family, and a monster that is surprisingly difficult to destroy.

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Original Goosebumps#47

Legend of the Lost Legend

September 1996 · Paperback

Justin and Marissa accompany their father into a strange forest to find a legendary manuscript, following a guide whose directions only make them more lost.

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Original Goosebumps#48

Attack of the Jack-O'-Lanterns

October 1996 · Paperback

Drew's plan to scare two neighborhood bullies is overtaken by towering pumpkin-headed figures who turn Halloween night into an endless march.

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Original Goosebumps#49

Vampire Breath

November 1996 · Paperback

Freddy and Cara discover a hidden room and a bottle labeled Vampire Breath, releasing a powerful vapor that carries them into a vampire's castle.

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Original Goosebumps#50

Calling All Creeps!

December 1996 · Paperback

Ricky's revenge message in the school newspaper accidentally summons a group of reptilian students who expect him to help transform everyone else.

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Original Goosebumps#51

Beware, the Snowman

January 1997 · Paperback

Jaclyn moves to an Arctic village where identical snowmen stand outside every house and learns why the villagers fear the mountain above them.

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Original Goosebumps#52

How I Learned to Fly

February 1997 · Paperback

Jack finds a book that teaches him to fly and finally outshines his talented rival, but fame turns his secret freedom into a public trap.

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Original Goosebumps#53

Chicken Chicken

March 1997 · Paperback

After insulting a mysterious woman, Crystal and Cole begin sprouting feathers and must reverse the curse before their family sees what they are becoming.

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Original Goosebumps#54

Don't Go to Sleep!

April 1997 · Paperback

Matt sleeps in a forbidden guest room and wakes in a succession of alternate lives, each more dangerous than the one he is trying to recover.

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Original Goosebumps#55

The Blob That Ate Everyone

May 1997 · Paperback

Aspiring horror writer Zack buys a typewriter whose scenes come true, making the monster in his newest story a threat to the entire town.

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Original Goosebumps#56

The Curse of Camp Cold Lake

June 1997 · Paperback

Sarah fakes a drowning to escape her miserable camp experience, then attracts a lonely ghost who is determined to keep a new friend forever.

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Original Goosebumps#57

My Best Friend Is Invisible

July 1997 · Paperback

Sam believes an invisible boy is haunting his family, but the truth about which person does not belong is stranger than the haunting.

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Original Goosebumps#58

Deep Trouble II

August 1997 · Paperback

Billy and Sheena return to the ocean and encounter rapidly growing sea life, the result of an experiment that puts both children on the specimen list.

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Original Goosebumps#59

The Haunted School

September 1997 · Paperback

Tommy searches for a missing classmate and falls into a colorless world where forgotten students have been trapped by a mysterious school photograph.

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Original Goosebumps#60

Werewolf Skin

October 1997 · Paperback

Alex visits relatives in a town obsessed with werewolves and photographs creatures shedding their skins, only to bring the danger home in his camera bag.

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Original Goosebumps#61

I Live in Your Basement!

November 1997 · Paperback

Marco's head injury is followed by calls from a boy claiming to live in his basement, as dreams and waking life collapse into one grotesque mystery.

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Original Goosebumps#62

Monster Blood IV

December 1997 · Paperback

Evan finds a new blue Monster Blood whose multiplying creatures do not make things grow—they merge with anything they touch.

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Goosebumps Series 2000#1

Cry of the Cat

December 1997 · Paperback

After accidentally striking a cat, Allison discovers that the animal cannot stay dead and that each return is changing her in increasingly feline ways.

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Goosebumps Series 2000#2

Bride of the Living Dummy

January 1998 · Paperback

Jillian's ventriloquist sister receives Slappy, whose latest plan centers on forcing another doll—and perhaps Jillian herself—into a monstrous wedding.

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Goosebumps Series 2000#3

Creature Teacher

February 1998 · Paperback

Paul's new teacher is openly monstrous, and surviving her class means uncovering why she is fattening up her students for a final exam.

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Goosebumps Series 2000#4

Invasion of the Body Squeezers Part 1

March 1998 · Paperback

Jackie's town is invaded by strange visitors who squeeze the air from their victims and replace ordinary neighbors with obedient copies.

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Goosebumps Series 2000#5

Invasion of the Body Squeezers Part 2

April 1998 · Paperback

Jackie continues fighting the body-squeezing invaders as their takeover spreads, leaving fewer people she can trust and little time to stop them.

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Goosebumps Series 2000#6

I Am Your Evil Twin

May 1998 · Paperback

Monty meets a boy who looks exactly like him and soon finds his home, school, and identity being stolen by a double with dangerous plans.

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Goosebumps Series 2000#7

Revenge R Us

June 1998 · Paperback

After ordering revenge against her troublesome brother, Wade discovers that the mysterious service collects a far more frightening payment than money.

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Goosebumps Series 2000#8

Fright Camp

July 1998 · Paperback

A group of young horror fans attends a camp run by their favorite director, where staged scares turn real and every camper becomes part of the production.

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Goosebumps Series 2000#9

Are You Terrified Yet?

August 1998 · Paperback

Craig's attempts to impress his friends with fearless stunts draw him into a haunted house challenge whose horrors refuse to remain a game.

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Goosebumps Series 2000#10

Headless Halloween

September 1998 · Paperback

Cruel prankster Brandon is separated from his head on Halloween and must make amends while navigating a night filled with vengeful spirits.

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Goosebumps Series 2000#11

Attack of the Graveyard Ghouls

October 1998 · Paperback

During a cemetery initiation, Spencer becomes entangled with ghouls that can steal bodies and are eager to trade places with the living.

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Goosebumps Series 2000#12

Brain Juice

November 1998 · Paperback

Nathan and Lindy take an experimental intelligence formula and become brilliant overnight, just in time to attract visitors interested in unusually powerful brains.

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Goosebumps Series 2000#13

Return to HorrorLand

December 1998 · Paperback

Lizzy and Luke return to the monster-run amusement park to prove their first visit happened, only to find HorrorLand ready for a rematch.

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Goosebumps Series 2000#14

Jekyll and Heidi

January 1999 · Paperback

Heidi moves in with an uncle obsessed with Dr. Jekyll and begins to suspect his experiments are turning the old legend into a family problem.

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Goosebumps Series 2000#15

Scream School

February 1999 · Paperback

Jake joins his filmmaker father on a remote movie set where every terrifying scene may be a test—and the crew refuses to explain the rules.

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Goosebumps Series 2000#16

The Mummy Walks

March 1999 · Paperback

Michael is mistaken for a secret agent and sent to recover an ancient object while a relentless mummy follows every step of the mission.

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Goosebumps Series 2000#17

The Werewolf in the Living Room

April 1999 · Paperback

Aaron helps a famous monster hunter capture a werewolf, then realizes the chained creature may not be the most dangerous person in the house.

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Goosebumps Series 2000#18

Horrors of the Black Ring

May 1999 · Paperback

Beth borrows a black ring that unleashes disturbing visions and shadowy creatures, while its owner becomes desperate to reclaim it.

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Goosebumps Series 2000#19

Return to Ghost Camp

June 1999 · Paperback

Dustin attends a camp where the campers are ghosts who need a living body, forcing him to decide which friendly face is trying to possess him.

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Goosebumps Series 2000#20

Be Afraid—Be Very Afraid!

July 1999 · Paperback

A fantasy board game begins reshaping the real world around Connor and his friends, and finishing the game may be the only way to survive it.

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Goosebumps Series 2000#21

The Haunted Car

August 1999 · Paperback

Mitchell finally gets the sports car he wants, but the vehicle drives by itself, traps its passengers, and seems determined to settle an old score.

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Goosebumps Series 2000#22

Full Moon Fever

September 1999 · Paperback

Robbie mocks his grandparents' werewolf warnings until a full moon brings strange changes and a hunt through the woods.

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Goosebumps Series 2000#23

Slappy's Nightmare

October 1999 · Paperback

Slappy is forced to obey a more powerful dummy and must complete three good deeds, a challenge that turns his usual cruelty against him.

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Goosebumps Series 2000#24

Earth Geeks Must Go!

November 1999 · Paperback

Jacob wakes with no memory and gradually discovers that the strange people around him may be aliens—and that he may not be human either.

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Goosebumps Series 2000#25

Ghost in the Mirror

December 1999 · Paperback

Jason uses a supposedly magical mirror to become popular, but his improved reflection begins taking control of the life outside the glass.

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Give Yourself Goosebumps#1

Escape from the Carnival of Horrors

1995–2000 · Interactive paperback

You become the hero of “Escape from the Carnival of Horrors,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself GoosebumpsSPECIAL #1

Into the Jaws of Doom

1995–2000 · Oversize interactive paperback

You become the hero of “Into the Jaws of Doom,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#2

Tick Tock, You're Dead!

1995–2000 · Interactive paperback

You become the hero of “Tick Tock, You're Dead!,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself GoosebumpsSPECIAL #2

Return to Terror Tower

1995–2000 · Oversize interactive paperback

You become the hero of “Return to Terror Tower,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#3

Trapped in Bat Wing Hall

1995–2000 · Interactive paperback

You become the hero of “Trapped in Bat Wing Hall,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself GoosebumpsSPECIAL #3

Trapped in the Circus of Fear

1995–2000 · Oversize interactive paperback

You become the hero of “Trapped in the Circus of Fear,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#4

The Deadly Experiments of Dr. Eeek

1995–2000 · Interactive paperback

You become the hero of “The Deadly Experiments of Dr. Eeek,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself GoosebumpsSPECIAL #4

One Night in Payne House

1995–2000 · Oversize interactive paperback

You become the hero of “One Night in Payne House,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#5

Night in Werewolf Woods

1995–2000 · Interactive paperback

You become the hero of “Night in Werewolf Woods,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself GoosebumpsSPECIAL #5

The Curse of the Cave Creatures

1995–2000 · Oversize interactive paperback

You become the hero of “The Curse of the Cave Creatures,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#6

Beware of the Purple Peanut Butter

1995–2000 · Interactive paperback

You become the hero of “Beware of the Purple Peanut Butter,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself GoosebumpsSPECIAL #6

Revenge of the Body Squeezers

1995–2000 · Oversize interactive paperback

You become the hero of “Revenge of the Body Squeezers,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#7

Under the Magician's Spell

1995–2000 · Interactive paperback

You become the hero of “Under the Magician's Spell,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself GoosebumpsSPECIAL #7

Trick or...Trapped!

1995–2000 · Oversize interactive paperback

You become the hero of “Trick or...Trapped!,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#8

The Curse of the Creeping Coffin

1995–2000 · Interactive paperback

You become the hero of “The Curse of the Creeping Coffin,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself GoosebumpsSPECIAL #8

Weekend at Poison Lake

1995–2000 · Oversize interactive paperback

You become the hero of “Weekend at Poison Lake,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#9

The Knight in Screaming Armor

1995–2000 · Interactive paperback

You become the hero of “The Knight in Screaming Armor,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#10

Diary of a Mad Mummy

1995–2000 · Interactive paperback

You become the hero of “Diary of a Mad Mummy,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#11

Deep in the Jungle of Doom

1995–2000 · Interactive paperback

You become the hero of “Deep in the Jungle of Doom,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#12

Welcome to the Wicked Wax Museum

1995–2000 · Interactive paperback

You become the hero of “Welcome to the Wicked Wax Museum,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#13

Scream of the Evil Genie

1995–2000 · Interactive paperback

You become the hero of “Scream of the Evil Genie,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#14

The Creepy Creations of Professor Shock

1995–2000 · Interactive paperback

You become the hero of “The Creepy Creations of Professor Shock,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#15

Please Don't Feed the Vampire!

1995–2000 · Interactive paperback

You become the hero of “Please Don't Feed the Vampire!,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#16

Secret Agent Grandma

1995–2000 · Interactive paperback

You become the hero of “Secret Agent Grandma,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#17

Little Comic Shop of Horrors

1995–2000 · Interactive paperback

You become the hero of “Little Comic Shop of Horrors,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#18

Attack of the Beastly Babysitter

1995–2000 · Interactive paperback

You become the hero of “Attack of the Beastly Babysitter,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#19

Escape from Camp Run-for-Your-Life

1995–2000 · Interactive paperback

You become the hero of “Escape from Camp Run-for-Your-Life,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#20

Toy Terror: Batteries Included

1995–2000 · Interactive paperback

You become the hero of “Toy Terror: Batteries Included,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#21

The Twisted Tale of Tiki Island

1995–2000 · Interactive paperback

You become the hero of “The Twisted Tale of Tiki Island,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#22

Return to the Carnival of Horrors

1995–2000 · Interactive paperback

You become the hero of “Return to the Carnival of Horrors,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#23

Zapped in Space

1995–2000 · Interactive paperback

You become the hero of “Zapped in Space,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#24

Lost in Stinkeye Swamp

1995–2000 · Interactive paperback

You become the hero of “Lost in Stinkeye Swamp,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

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Give Yourself Goosebumps#25

Shop Till You Drop...Dead!

1995–2000 · Interactive paperback

You become the hero of “Shop Till You Drop...Dead!,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#26

Alone in Snakebite Canyon

1995–2000 · Interactive paperback

You become the hero of “Alone in Snakebite Canyon,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#27

Checkout Time at the Dead-End Hotel

1995–2000 · Interactive paperback

You become the hero of “Checkout Time at the Dead-End Hotel,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#28

Night of a Thousand Claws

1995–2000 · Interactive paperback

You become the hero of “Night of a Thousand Claws,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#29

Invaders from the Big Screen

1995–2000 · Interactive paperback

You become the hero of “Invaders from the Big Screen,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#30

You're Plant Food!

1995–2000 · Interactive paperback

You become the hero of “You're Plant Food!,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#31

The Werewolf of Twisted Tree Lodge

1995–2000 · Interactive paperback

You become the hero of “The Werewolf of Twisted Tree Lodge,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#32

It's Only a Nightmare

1995–2000 · Interactive paperback

You become the hero of “It's Only a Nightmare,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#33

It Came from the Internet!

1995–2000 · Interactive paperback

You become the hero of “It Came from the Internet!,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#34

Elevator to Nowhere

1995–2000 · Interactive paperback

You become the hero of “Elevator to Nowhere,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#35

Hocus-Pocus Horror

1995–2000 · Interactive paperback

You become the hero of “Hocus-Pocus Horror,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#36

Ship of Ghouls

1995–2000 · Interactive paperback

You become the hero of “Ship of Ghouls,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#37

Escape from Horror House

1995–2000 · Interactive paperback

You become the hero of “Escape from Horror House,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#38

Into the Twister of Terror

1995–2000 · Interactive paperback

You become the hero of “Into the Twister of Terror,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#39

Scary Birthday to You

1995–2000 · Interactive paperback

You become the hero of “Scary Birthday to You,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#40

Zombie School

1995–2000 · Interactive paperback

You become the hero of “Zombie School,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#41

Danger Time

1995–2000 · Interactive paperback

You become the hero of “Danger Time,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Give Yourself Goosebumps#42

All-Day Nightmare

1995–2000 · Interactive paperback

You become the hero of “All-Day Nightmare,” making choices that open different routes through its monsters, traps, and false escapes. The branching adventure can end in survival—or in one of many memorably bad endings.

○ Missing
Goosebumps Presents#1

The Girl Who Cried Monster

1996–1998 · Paperback

Lucy loves frightening people with monster stories, then spots a real creature and discovers that a reputation for lying makes the truth very hard to sell.

○ Missing
Goosebumps Presents#2

The Cuckoo Clock of Doom

1996–1998 · Paperback

Michael tampers with his father's antique clock to frame his little sister, but its backward-spinning years begin erasing pieces of his life instead.

○ Missing
Goosebumps Presents#3

Welcome to Camp Nightmare

1996–1998 · Paperback

Billy arrives at a summer camp with dangerous activities, missing campers, and counselors who refuse to explain anything—especially what waits beyond the forbidden bunk.

○ Missing
Goosebumps Presents#4

Return of the Mummy

1996–1998 · Paperback

Gabe rejoins his archaeologist uncle in Egypt, where a royal tomb and an ancient summoning ritual awaken a mummy with unfinished business.

○ Missing
Goosebumps Presents#5

Night of the Living Dummy II

1996–1998 · Paperback

Amy receives Slappy as a replacement ventriloquist dummy, and his nasty jokes soon become cruel attacks that no one believes she did not commit.

○ Missing
Goosebumps Presents#6

My Hairiest Adventure

1996–1998 · Paperback

After finding an old bottle of tanning lotion, Larry grows thick hair all over his body while the neighborhood dogs begin disappearing for a startling reason.

○ Missing
Goosebumps Presents#7

The Headless Ghost

1996–1998 · Paperback

Two young ghost-story fans explore a famously haunted house to find its headless spirit, only to encounter another ghost with a far more personal request.

○ Missing
Goosebumps Presents#8

Be Careful What You Wish For

1996–1998 · Paperback

After helping a strange woman, bullied Samantha receives three wishes and learns that every attempt to improve her life can twist into something much worse.

○ Missing
Goosebumps Presents#9

Go Eat Worms!

1996–1998 · Paperback

Todd's obsession with worms turns against him after one prank too many, and the creatures in his collection begin showing signs that they are organizing.

○ Missing
Goosebumps Presents#10

Bad Hare Day

1996–1998 · Paperback

Aspiring magician Tim sneaks backstage to meet his idol, then a stolen trick turns him into part of an act with a dangerously permanent transformation.

○ Missing
Goosebumps Presents#11

Let's Get Invisible!

1996–1998 · Paperback

Max and his friends discover a mirror that can make them invisible, but every turn beneath its strange light makes returning to normal less certain.

○ Missing
Goosebumps Presents#12

Attack of the Mutant

1996–1998 · Paperback

Comic-book fan Skipper enters a building that should exist only in his favorite series and finds himself caught between a superhero and a villain who can become anything.

○ Missing
Goosebumps Presents#13

Ghost Beach

1996–1998 · Paperback

Siblings Jerry and Terri meet distant cousins near a seaside cave and must determine whether the cave's old ghost story points to the living or the dead.

○ Missing
Goosebumps Presents#14

You Can't Scare Me!

1996–1998 · Paperback

Eddie and his friends plan to frighten a fearless classmate with the legend of the Mud Monsters, then discover the swamp story may be more than a prank.

○ Missing
Goosebumps Presents#15

Monster Blood

1996–1998 · Paperback

While staying with his unusual great-aunt, Evan buys a can of green slime that keeps growing, swallowing everything nearby, and revealing a dangerous appetite of its own.

○ Missing
Goosebumps Presents#16

Attack of the Jack-O'-Lanterns

1996–1998 · Paperback

Drew's plan to scare two neighborhood bullies is overtaken by towering pumpkin-headed figures who turn Halloween night into an endless march.

○ Missing
Goosebumps Presents#17

Calling All Creeps!

1996–1998 · Paperback

Ricky's revenge message in the school newspaper accidentally summons a group of reptilian students who expect him to help transform everyone else.

○ Missing
Goosebumps Presents#18

Revenge of the Lawn Gnomes

1996–1998 · Paperback

Joe's father decorates the yard with two ugly lawn gnomes, and nightly destruction soon suggests the ornaments are moving whenever the family sleeps.

○ Missing
Tales to Give You Goosebumps#1

Tales to Give You Goosebumps

1994–1997 · Short-story anthology

“Tales to Give You Goosebumps” gathers ten compact Goosebumps tales in one themed collection. Everyday kid problems quickly give way to monsters, curses, strange transformations, and punchy twist endings.

○ Missing
Tales to Give You Goosebumps#2

More Tales to Give You Goosebumps

1994–1997 · Short-story anthology

“More Tales to Give You Goosebumps” gathers ten compact Goosebumps tales in one themed collection. Everyday kid problems quickly give way to monsters, curses, strange transformations, and punchy twist endings.

○ Missing
Tales to Give You Goosebumps#3

Even More Tales to Give You Goosebumps

1994–1997 · Short-story anthology

“Even More Tales to Give You Goosebumps” gathers ten compact Goosebumps tales in one themed collection. Everyday kid problems quickly give way to monsters, curses, strange transformations, and punchy twist endings.

○ Missing
Tales to Give You Goosebumps#4

Still More Tales to Give You Goosebumps

1994–1997 · Short-story anthology

“Still More Tales to Give You Goosebumps” gathers ten compact Goosebumps tales in one themed collection. Everyday kid problems quickly give way to monsters, curses, strange transformations, and punchy twist endings.

○ Missing
Tales to Give You Goosebumps#5

More & More Tales to Give You Goosebumps

1994–1997 · Short-story anthology

“More & More Tales to Give You Goosebumps” gathers ten compact Goosebumps tales in one themed collection. Everyday kid problems quickly give way to monsters, curses, strange transformations, and punchy twist endings.

○ Missing
Tales to Give You Goosebumps#6

More & More & More Tales to Give You Goosebumps

1994–1997 · Short-story anthology

“More & More & More Tales to Give You Goosebumps” gathers ten compact Goosebumps tales in one themed collection. Everyday kid problems quickly give way to monsters, curses, strange transformations, and punchy twist endings.

○ Missing
Goosebumps Triple Header#1

Goosebumps Triple Header, Book 1

1997–1998 · Three-story collection

“Goosebumps Triple Header, Book 1” brings together three longer Goosebumps stories, each sending ordinary children into a different supernatural mystery with the series' familiar mix of humor, danger, and last-page reversals.

○ Missing
Goosebumps Triple Header#2

Goosebumps Triple Header, Book 2

1997–1998 · Three-story collection

“Goosebumps Triple Header, Book 2” brings together three longer Goosebumps stories, each sending ordinary children into a different supernatural mystery with the series' familiar mix of humor, danger, and last-page reversals.

○ Missing
Goosebumps HorrorLand#1

Revenge of the Living Dummy

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Revenge of the Living Dummy.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#2

Creep from the Deep

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Creep from the Deep.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#3

Monster Blood for Breakfast!

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Monster Blood for Breakfast!.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#4

The Scream of the Haunted Mask

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “The Scream of the Haunted Mask.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#5

Dr. Maniac vs. Robby Schwartz

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Dr. Maniac vs. Robby Schwartz.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#6

Who's Your Mummy?

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Who's Your Mummy?.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#7

My Friends Call Me Monster

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “My Friends Call Me Monster.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#8

Say Cheese—and Die Screaming!

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Say Cheese—and Die Screaming!.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#9

Welcome to Camp Slither

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Welcome to Camp Slither.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#10

Help! We Have Strange Powers!

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Help! We Have Strange Powers!.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#11

Escape from HorrorLand

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Escape from HorrorLand.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#12

The Streets of Panic Park

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “The Streets of Panic Park.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#13

When the Ghost Dog Howls

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “When the Ghost Dog Howls.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#14

Little Shop of Hamsters

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Little Shop of Hamsters.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#15

Heads, You Lose!

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Heads, You Lose!.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#16

Weirdo Halloween

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Weirdo Halloween.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#17

The Wizard of Ooze

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “The Wizard of Ooze.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#18

Slappy New Year!

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “Slappy New Year!.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Goosebumps HorrorLand#19

The Horror at Chiller House

2008–2011 · Paperback

A new group of kids encounters the menace at the center of “The Horror at Chiller House.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Its standalone nightmare also feeds into the larger mystery surrounding the HorrorLand theme park.

○ Missing
Hall of Horrors#1

Claws!

2011–2012 · Paperback

A new group of kids encounters the menace at the center of “Claws!.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. The frightening case is presented as one of the stories preserved inside HorrorLand's Hall of Horrors.

○ Missing
Hall of Horrors#2

Night of the Giant Everything

2011–2012 · Paperback

A new group of kids encounters the menace at the center of “Night of the Giant Everything.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. The frightening case is presented as one of the stories preserved inside HorrorLand's Hall of Horrors.

○ Missing
Hall of Horrors#3

The Five Masks of Dr. Screem

2011–2012 · Paperback

A new group of kids encounters the menace at the center of “The Five Masks of Dr. Screem.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. The frightening case is presented as one of the stories preserved inside HorrorLand's Hall of Horrors.

○ Missing
Hall of Horrors#4

Why I Quit Zombie School

2011–2012 · Paperback

A new group of kids encounters the menace at the center of “Why I Quit Zombie School.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. The frightening case is presented as one of the stories preserved inside HorrorLand's Hall of Horrors.

○ Missing
Hall of Horrors#5

Don't Scream!

2011–2012 · Paperback

A new group of kids encounters the menace at the center of “Don't Scream!.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. The frightening case is presented as one of the stories preserved inside HorrorLand's Hall of Horrors.

○ Missing
Hall of Horrors#6

The Birthday Party of No Return

2011–2012 · Paperback

A new group of kids encounters the menace at the center of “The Birthday Party of No Return.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. The frightening case is presented as one of the stories preserved inside HorrorLand's Hall of Horrors.

○ Missing
Goosebumps Most Wanted#1

Planet of the Lawn Gnomes

2012–2016 · Paperback

A new group of kids encounters the menace at the center of “Planet of the Lawn Gnomes.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most WantedSPECIAL #1

Zombie Halloween

2012–2016 · Special-edition paperback

A new group of kids encounters the menace at the center of “Zombie Halloween.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most Wanted#2

Son of Slappy

2012–2016 · Paperback

A new group of kids encounters the menace at the center of “Son of Slappy.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most WantedSPECIAL #2

The 12 Screams of Christmas

2012–2016 · Special-edition paperback

A new group of kids encounters the menace at the center of “The 12 Screams of Christmas.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most Wanted#3

How I Met My Monster

2012–2016 · Paperback

A new group of kids encounters the menace at the center of “How I Met My Monster.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most WantedSPECIAL #3

Trick or Trap

2012–2016 · Special-edition paperback

A new group of kids encounters the menace at the center of “Trick or Trap.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most Wanted#4

Frankenstein's Dog

2012–2016 · Paperback

A new group of kids encounters the menace at the center of “Frankenstein's Dog.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most WantedSPECIAL #4

The Haunter

2012–2016 · Special-edition paperback

A new group of kids encounters the menace at the center of “The Haunter.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most Wanted#5

Dr. Maniac Will See You Now

2012–2016 · Paperback

A new group of kids encounters the menace at the center of “Dr. Maniac Will See You Now.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most Wanted#6

Creature Teacher: The Final Exam

2012–2016 · Paperback

A new group of kids encounters the menace at the center of “Creature Teacher: The Final Exam.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most Wanted#7

A Nightmare on Clown Street

2012–2016 · Paperback

A new group of kids encounters the menace at the center of “A Nightmare on Clown Street.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most Wanted#8

Night of the Puppet People

2012–2016 · Paperback

A new group of kids encounters the menace at the center of “Night of the Puppet People.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most Wanted#9

Here Comes the Shaggedy

2012–2016 · Paperback

A new group of kids encounters the menace at the center of “Here Comes the Shaggedy.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps Most Wanted#10

Lizard of Oz

2012–2016 · Paperback

A new group of kids encounters the menace at the center of “Lizard of Oz.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

○ Missing
Goosebumps SlappyWorld#1

Slappy Birthday to You

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Slappy Birthday to You.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#2

Attack of the Jack

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Attack of the Jack.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#3

I Am Slappy's Evil Twin

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “I Am Slappy's Evil Twin.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#4

Please Do Not Feed the Weirdo

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Please Do Not Feed the Weirdo.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#5

Escape from Shudder Mansion

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Escape from Shudder Mansion.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#6

The Ghost of Slappy

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “The Ghost of Slappy.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#7

It's Alive! It's Alive!

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “It's Alive! It's Alive!.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#8

The Dummy Meets the Mummy

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “The Dummy Meets the Mummy.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#9

Revenge of the Invisible Boy

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Revenge of the Invisible Boy.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#10

Diary of a Dummy

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Diary of a Dummy.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#11

They Call Me the Night Howler!

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “They Call Me the Night Howler!.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#12

My Friend Slappy

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “My Friend Slappy.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

○ Missing
Goosebumps SlappyWorld#13

Monster Blood Is Back

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Monster Blood Is Back.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

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Goosebumps SlappyWorld#14

Fifth-Grade Zombies

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Fifth-Grade Zombies.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

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Goosebumps SlappyWorld#15

Judy and the Beast

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Judy and the Beast.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

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Goosebumps SlappyWorld#16

Slappy in Dreamland

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Slappy in Dreamland.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

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Goosebumps SlappyWorld#17

Haunting with the Stars

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Haunting with the Stars.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

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Goosebumps SlappyWorld#18

Night of the Squawker

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Night of the Squawker.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

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Goosebumps SlappyWorld#19

Friiight Night

2017–2023 · Paperback

A new group of kids encounters the menace at the center of “Friiight Night.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal. Slappy introduces the tale in his usual gleefully unreliable style.

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Goosebumps House of Shivers#1

Scariest. Book. Ever.

September 19, 2023 · Paperback

A new group of kids encounters the menace at the center of “Scariest. Book. Ever..” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

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Goosebumps House of Shivers#2

Goblin Monday

March 5, 2024 · Paperback

A new group of kids encounters the menace at the center of “Goblin Monday.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

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Goosebumps House of Shivers#3

Night of the Living Mummy

September 3, 2024 · Paperback

A new group of kids encounters the menace at the center of “Night of the Living Mummy.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

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Goosebumps House of Shivers#4

Say My Name! Say My Name!

March 4, 2025 · Paperback

A new group of kids encounters the menace at the center of “Say My Name! Say My Name!.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

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Goosebumps House of Shivers#5

The Last Sleepover

August 5, 2025 · Paperback

A new group of kids encounters the menace at the center of “The Last Sleepover.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

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Goosebumps House of Shivers#6

One Night at Camp Bigfoot

March 3, 2026 · Paperback

A new group of kids encounters the menace at the center of “One Night at Camp Bigfoot.” What starts as an odd discovery becomes a scramble to understand the creature, curse, or trap before the story's final reversal.

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Goosebumps House of Shivers#7

What We Do in the Night

August 4, 2026 · Paperback

An announced House of Shivers story whose full premise remains under wraps. This entry will be expanded when Scholastic releases a complete publisher description.

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Goosebumps Graphix#1

Creepy Creatures

September 1, 2006 · Graphic-novel anthology

“Creepy Creatures” reimagines selected Goosebumps stories as comics, using different artists' visual storytelling to bring the collection's creatures, chases, and twists onto the page.

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Goosebumps Graphix#2

Terror Trips

March 1, 2007 · Graphic-novel anthology

“Terror Trips” reimagines selected Goosebumps stories as comics, using different artists' visual storytelling to bring the collection's creatures, chases, and twists onto the page.

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Goosebumps Graphix#3

Scary Summer

July 1, 2007 · Graphic-novel anthology

“Scary Summer” reimagines selected Goosebumps stories as comics, using different artists' visual storytelling to bring the collection's creatures, chases, and twists onto the page.

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Goosebumps Graphix#4

Slappy's Tales of Horror

August 25, 2015 · Graphic-novel anthology

“Slappy's Tales of Horror” reimagines selected Goosebumps stories as comics, using different artists' visual storytelling to bring the collection's creatures, chases, and twists onto the page.

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Movie & TV Tie-ins#1

The Movie Novel

August 25, 2015 · Movie novelization

The 2015 film is retold as a novel, following Zach, Hannah, and R. L. Stine as Slappy releases the author's monsters and forces the group to write one last story to contain them.

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Movie & TV Tie-ins#2

Night of the Living Monsters

August 25, 2015 · Illustrated early reader

A younger-reader retelling of the 2015 movie follows Zach and Hannah through Slappy's monster outbreak, pairing an abbreviated adventure with illustrations from the film.

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Movie & TV Tie-ins#3

Slappy's Revenge

August 25, 2015 · Movie companion

This 2015 movie companion spotlights Slappy and the creatures released from R. L. Stine's manuscripts, presenting their takeover as a compact illustrated adventure.

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Movie & TV Tie-ins#4

Monster Survival Guide

August 25, 2015 · Movie companion

An in-universe field guide profiles the monsters unleashed in the 2015 film and offers playful survival advice for recognizing their powers, weaknesses, and favorite forms of trouble.

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Movie & TV Tie-ins#5

Goosebumps 2: Haunted Halloween — Movie Novel

August 28, 2018 · Movie novelization

The second film is retold as a novel, following Sonny and Sam after they open an unfinished manuscript and unleash Slappy's plan to turn Halloween decorations into a monster army.

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Movie & TV Tie-ins#6

Goosebumps 2: Haunted Halloween — Slappy's Return

August 28, 2018 · Illustrated early reader

A younger-reader version of Haunted Halloween follows Sonny and Sam as Slappy returns, animates the town's decorations, and tries to build a monstrous family of his own.

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Special Publications#1

Goosebumps Haunted Library

October 1996 · Promotional mini-story collection

Three miniature Halloween stories combine into a pocket-sized collection of haunted objects, creature encounters, and quick Goosebumps twists originally created as a special promotion.

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Special Publications#2

Slappy, Beware!

September 20, 2022 · Hardcover

Slappy recounts an origin story that digs into his earliest owners, the dark magic behind the dummy, and the long trail of trouble that made him Goosebumps' most persistent villain.

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